Turn your sound on, then press play.

Mission 1: How it launches

This rocket runs on fizz. You drop a piece of fizzy tablet into water, snap the lid shut, and a few seconds later the rocket jumps into the air. To see why, you have to look inside the tube.

A chemical reaction

When the tablet touches water, it starts to fizz. The fizz is thousands of tiny bubbles of a gas called carbon dioxide. That gas was not there before. The tablet and the water changed into something new. When materials change into a new material, it is called a chemical reaction.

Gas needs room

Gas takes up far more space than the little tablet did. In an open cup, the gas just floats away. In a tube with the lid snapped shut, the gas is trapped. More and more gas squeezes into the same small space.

Pressure

All that trapped gas pushes outward on every part of the inside of the tube. That push is called pressure. The pressure keeps growing until the weakest part gives up. On this tube, the weakest part is the lid. Pop!

Try it: build the pressure

Each press lets the tablet make more gas. Watch what the trapped gas does.

Pressure: None

Liftoff

The rocket stands on its lid. When the lid pops open, the gas and water blast downward out of the tube. They push down, and the tube gets pushed up. This is called action and reaction. It is the same rule that moves a balloon rocket and a real rocket.

After the pop, there is no more push. The rocket coasts upward while gravity slows it down. Then gravity pulls it back to the ground.

Big idea: Change

Change is when something becomes different. One change often causes another. In your rocket, a tablet and water change into gas. The gas changes the pressure. The pressure changes a tube sitting still into a tube flying through the air. Keep an eye out for each change in the chain.

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Mission 2: Water, tablet, and lid

The fuel for a fizz rocket is water plus a piece of tablet. Small changes to the fuel make big changes to the launch.

What you can change

  • How much water. The tube needs water to make gas, and it also needs empty space where the gas can build up. About one quarter full works well. With only a few drops, the tablet cannot fizz much. With the tube full to the top, there is no room for gas. The lid pops almost at once, and the rocket is heavy with water.
  • Water temperature. Warm water makes the reaction go faster, so the rocket pops sooner. Cold water slows the reaction down, so you wait longer.
  • Tablet size. A bigger piece of tablet makes more gas, and makes it faster. A tiny crumb might not make enough gas to pop the lid at all.
  • Solid or crushed. A crushed tablet fizzes very fast, because the water can touch all of it at once. It may pop before you can set the rocket down. A solid chunk gives you time to step back.
  • The lid. The lid has to snap shut tight. A tight lid holds the gas in until the pressure is high, and that gives a strong pop. A loose or wet lid slips open early, and the pop is weak.

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Mission 3: The rocket body

A plain tube will launch, but an engineer can make it fly better. You get to add a nose cone and fins. Every choice you make is a trade-off.

Weight

The pop gives your rocket one quick push. A light rocket gets more speed from that push than a heavy rocket does. Paper, tape, and stickers all add weight, so use only what you need.

Nose cone

A pointed nose cone helps the rocket slip through the air with less drag. Drag is air pushing back against anything that moves through it. The nose cone goes on the closed end of the tube, which is the top of the rocket.

Fins

Fins keep the rocket pointing straight instead of tumbling. Use three or four, and space them evenly. Put them near the lid end, but keep them above the lid so the rocket can still stand flat.

Keep the lid free

Never put tape or paper on the lid. The lid has to open so you can load the fuel, snap shut tight, and pop open freely. Tape on the lid can turn your rocket into a dud.

The launch pad

The rocket stands on its lid on flat, hard ground. If it leans, it launches at a slant. If it falls over, it shoots across the ground instead of up.

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Mission 4: Test lab

Engineers test their ideas before they build. In this lab you launch a pretend fizz rocket. Change the fuel, launch it, and see how high it goes and how long it takes to pop.

The fair test rule: change only one thing at a time. If you change two things at once, you cannot tell which one made the difference.

Pop time is how many seconds pass before the lid pops. The lab speeds up the wait for you.

No two launches are exactly alike, so the same rocket can reach a slightly different height each time. That is why engineers test more than once.

Tablet
Water temperature

Your test launches

LaunchWaterTabletTemperaturePop timeHeight

No launches yet. Press the green button to launch.

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🔒 The Build Bay is locked

The building steps open when every mission is finished. Here is what you still need to do: